add_executable(minimal WIN32 MACOSX_BUNDLE main)

set(extra_libs
	mini
	)
	
if (APPLE)
	set(extra_libs ${extra_libs}
	"-framework Cocoa"
	)
endif()

if(MINI_CONFIG_WITH_WIN7)
	set(extra_libs ${extra_libs}
	d2d1
	)
endif()

include_directories(../header)
target_link_libraries(minimal ${extra_libs})